Na Steamu pravkar poteka Wargames Fest, ki bo trajal vse do 5. maja. Kar je mogoče zanimivo je to, da je naša igra Arma 3 na voljo po kar 84% znižani ceni. Na voljo so tudi nekateri ostali dodatki s -60% popusta, vendar le teh niti ne potrebujete za igranje z nami. Tako da je to idealna priložnost, da se nam pridružite kot nov član/članica.
Operation Lampino Date: April 24, 2025 Units Involved: SBP (5 personnel), Spanish CAP Team (7 personnel) C/O: Hormitron (CAP) Report By: IceBreakr, Alpha 1-1 Unit, SBP Team Leader
I. SITUATION
Due to limited availability of personnel (5 SBP, 7 CAP), Operation Lampino was conducted as a smaller-scale joint op. Originally planned to take place on IceBreakr’s upcoming South American terrain, technical issues required relocation to Yulakia v1.1, coinciding with its imminent release.
The operation was initiated following a seismic event near Barmanovo, which was followed by unusual radio transmissions originating from Site-78—a Cold War-era biological weapons facility believed to have been dismantled in the 1980s. Complicating the situation further, a Yulakian scientific team helicopter en route to the site crashed, and the Barmanovo mayor’s son went missing after reportedly investigating anomalous fungal activity near the Tambova River.
II. MISSION OBJECTIVES
Secure helicopter crash site and recover any survivors.
Locate and rescue the mayor’s son, using the trace of his mobile phone.
Secure Site-78, assess and neutralize the threat, and recover any devices linked to the radio transmissions.
III. EXECUTION
Command: SBP delegated operational command to CAP, with Hormitron assuming the role of commanding officer (C/O) due to Lomas’ absence.
Phase I: Crash Site Recovery Following a rapid armament and assessment of available vehicles, a combined SBP-CAP convoy was assembled. SBP led the column toward the PAV (Papa Alpha Victor) checkpoint, establishing overwatch on the river valley.,
A column of smoke was spotted, confirming the crash site. From long-range optics, a handcuffed survivor was observed under guard by hostile elements, including multiple armed individuals and Russian civilian vehicles.
Upon reaching PAV, a fireteam was deployed to secure a demolished structure across the river. SBP successfully neutralized three hostiles armed with AKMs and RPGs. However, a concealed RPG team on elevated terrain engaged our lead MRAP, resulting in a vehicle loss luckly without casualties.
CAP responded effectively, eliminating the threat and sustaining one KIA and two WIA due to secondary engagement with a rebel UAZ-mounted AA team that deployed RPG-7 from close vicinity.
The handcuffed scientist was in the meantime successfully extracted by CAP’s southern team. The remainder of the scientific crew was confirmed deceased. The first objective was completed, and the survivor was transported safely back to base.
Phase II: Search and Rescue – Mayor’s Son Following rearmament, the joint force redeployed via rotary wing assets (Cougar helicopter), avoiding Site-78 due to potential AA threats. LZ Tambova insertion was uneventful.
En route to the last known signal of the mayor’s son, a minefield was encountered, prompting immediate halt and reroute via hard surface roads. The signal led to a hydroelectric plant, where the mayor’s son was located in captivity.
CAP conducted a swift assault on the holding location while SBP secured surrounding structures. Hostiles were neutralized and the VIP extracted.
During exfiltration, a rebel light convoy engaged our position, culminating in a VBIED detonation (nitrate-laden cistern truck) upon neutralization of the driver holding a dead man trigger.
One WIA from shrapnel was stabilized and extracted with assistance from CAP’s quickly reinserted helicopter team. Objective Two complete.
Phase III: Assault on Site-78 With rearmament completed, the joint convoy approached Site-78. CAP took lead with two URO VAMTAC ST5s, and SBP followed in a newly deployed Spanish APC equipped with a 30mm autocannon.
Enemy resistance was significantly escalated. CAP vehicles were pinned down by a rebel BMP-2, and SBP’s APC was forced to withdraw after engagement by a T-55 tank concealed in dense vegetation. Personnel dismounted and proceeded on foot.
Intelligence later confirmed (unknown to SBP/CAP active forces) that rebel forces were transferring unknown biological material into the local water treatment plant, resulting in aggressive civilian behavior due to exposure. Both enemy armored units were neutralized with anti-armor assets.
Site-78 was secured following a sustained firefight with at least 10 enemy combatants. A portable satellite transmission unit and communications dishes were recovered on the ridge above the site.
C/O has given SBP their Vamtac light vehicle and with it we quickly exfiltrated the recovered device to base while the remaining CAP force cleared remaining hostile resistance. Objective Three complete.
IV. RESULTS & ASSESSMENT
Mission Outcome: Operation Lampino was a success. All primary objectives were completed with minimal friendly casualties.
Civilians: 1 VIP rescued, several civilians sickened due to rebel contamination efforts and had to be neutralized due to imminent threat to friendly forces. Rest of civilians were later located by Yulakian Army in a nearby cave where water spring was uncontaminated as they took shelter there.
Command Performance: Hormitron demonstrated strong and adaptable leadership under dynamic conditions. Coordination between SBP and CAP was effective and professional throughout all phases despite several decisions that needed to be addressed quickly (mines, counter attacks, surprise RPG ambush).
Improve minefield detection for future operations in post-conflict zones.
Maintain rotary wing support in reserve for rapid QRF and MEDEVAC. Field hospital is able to threat all wounds way more effectively than on the battlefield (note: scripted instant healing in the facility at the base).
Employ Spanish F/A-18 against armor (with additional pilots that were missing in this Op).
FOB Vihor – we headed out of our FOB and pretty much right away, the Recon unit spotted a roadblock on the road to the objective.
Bradley engaged and eliminated the threat while our team (and other teams) dismounted the vehicles and proceeded to our staging area. We were tasked with clearing two quite large buildings and cleared them in a furious CQB firefight. Alpha 1 team assisted us with clearing the north side of the compound when we had a few casualties. Other than that, we held the building while Bradley engaged any enemy QRF vehicles.
Team movement was okay, a bit hectic at times, but that’s usually how CQB fighting is. I’m really glad to see our muzzle awareness was good and we didn’t have any blue-on-blue while in the building.
Communications Tower – next objective was the destruction of the enemy’s comms tower. Luckily, I remembered to bring a few blocks of C4 (H3rich had a backup block), so all teams basically reached their staging areas and cleaned up the tower area quickly. Our team planted the C4, coordinated the retreat to a safe distance for detonation with other teams, and turned the tower into a steaming pile of debris. Not much to say here. Good job
Echo Hill – several AAA vehicles were spotted at this objective and we had to eliminate them. My mistake was that I totally overlooked where the CO marked our AO (yellow color didn’t help :S), so we went too far north and accidentally attacked Alpha 1’s AO. After I saw my mistake, we all proceeded south, where we encountered a AAA that had a quicker trigger finger than me and sent me (and the building next to me) to the ground.
There wasn’t much infantry presence here, which is weird since AAA emplacements usually have some infantry patrols guarding them. My bad for missing our AO — made the team spread out too far, and so movement over terrain was not optimal. It was getting late, and that showed.
Vatra Valley – this was a similar objective that required us to clear the valley of enemy presence. From our vantage point above the valley, I could see at least three armored vehicles just loitering in the middle of large open areas, and with proper AT weapons they would’ve been an easy kill. Sadly, we had to get close and personal. While getting to our staging area, we had a strange situation when we started hearing shots towards us and even saw tracers flying over our heads, so we started shooting back in the general direction. After a few seconds, we figured out we had engaged Alpha 1 on top of the hill, who were engaging enemy infantry just below us. Talk about the fog of war, right?! After that, we went to help Alpha 1 and tried to clear their west flank since they had enemy units flanking them. By the time we got to their location, the situation was under control, so we got orders to join up with the Recon squad and push south with them. This is when shit hit the fan. Suddenly, two enemy attack helicopters flew into the AO and obliterated the Recon squad, and almost got our team too while we were rescuing them. I have no clue who destroyed both helicopters, but thank you. We had no AA defense and would’ve been obliterated in minutes. This is where I had to leave the mission #becausejob. We were all over the place here. The terrain was really not appropriate for vehicle combat, so we mostly walked around. The fact we had to help Alpha 1 and Recon, who were each on opposite sides of the objective AO, made us quite exposed to enemy fire, but we somehow managed to stay alive and even get the Recon team back into action.
At this moment, I’d like to thank the 48MIand CAP teams for attending the OP. The experience of playing a large mission is quite something for such a small team as SBP, and we appreciate you all taking time to play with us. I hope you all had fun too — and thanks for coming to my TED talk. 😉
To nedeljo (13.10.2024) smo se odpravili na operacijo Pontis obenem pa smo povabili k sodelovanju tudi hrvaško ekipo 2. hrvatski gardijski zdrug (2HGZ). Le ti so pripeljali na event le dvanajst višjih častnikov njihove ekipe.
Kot presenečenje smo za njih pripravili, tekom poletnih mesecev, nov teren Maltempo. Le ta je bil zmodeliran po skrajnem SV delu otoka Krka z letališčem in mostom.
Cilj misije je bil osvoboditi ključne strateške točke na SV Krku, ki jih je zavzela uporniška skupina “Sinovi Veglije”. Ta dosedaj neznana frakcija je najprej zasedla letališče Zračna Luka Rijeka in vzpostavila več obrambnih položajev, da bi preprečila dostop preko mosta s celine ali helikopterski desant nanj.
Slovenske in hrvaške sile so združile moči, da bi nevtralizirale te uporiščne točke, vključno z uničenjem protiletalskih enot, nadzorom nad AT orožjem ter zasegom naprednega raketnega sistema, ki grozi civilnim letalom parkiranih na ugrabljenem letališču. Končni cilj je bil zavzeti uporniško bazo na letališču in izničiti vse preostale upornike, da se zagotovi varnost regije.
Ker smo imeli nekaj tehničnih težav s strežnikom smo utegnili le uničiti lanserje vodenih raket in se prebiti do letališča ter uničiti nekaj oklepnikov na poti do tja. Za več nam je zmanjkalo časa in bomo v prihodnjih tednih verjetno povabili poleg še špansko ekipo ter celotno 2HGZ (cca 40+ vojakov).
Pozdrav vsem 332 članom naše FB skupine in vsem obiskovalcem naše spletne strani Vojak.si, ki letos praznuje že 20 letnico obstoja! Pričeli smo pa z našimi aktivnostmi že leta 2001 v sklopu domene NatoSoldier.com.
Kot si medvedje privoščijo zimsko spanje smo mi ušpičili nekaj podobnega to poletje, si dali možgane na off (brez čivave na plaži) in si dodobra napolnili baterije. Prejšnji četrtek smo začeli z rednimi operacijami (sodelovalne oz. coop misije) v Arma 3 z operacijo Beruk v kateri smo se spopadli na otočju Isla Pera z nekonvencionalnim nasprotnikom, ki je na trenutke znal pokazati zobe 😉
Ta četrtek naše člane in goste čaka presenečenje in realistična simulacija slovenske vojske na nekaterim dobro poznanem terenu… ki ne bo na voljo javnosti in ga bo dovoljeno uporabljati samo v sklopu našega portala Vojak.si. Podali se bomo na vojaški poligon in se podali na tri vaje, sledi pa še presenečenje…. se vidimo v četrtek ob redni uri: 21h!